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This too. Overtime I think more and more games/services may adapt to this "everything in the cloud" idea and eventually support it w/ their own licenses and wha
by sdan 7y ago
This too. Overtime I think more and more games/services may adapt to this "everything in the cloud" idea and eventually support it w/ their own licenses and whatnot.
Other than that, I've said how the cloud is like a terminal machine (as you've said). Once it's gone, you're left with on-device things to do now... which is a huge con, but there are some pros as I've described in the post. But given the number of pros and cons for both cloud and on-device, it's a hard decision/strategy to make up on what a company is going to do.