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I recently built a game with similar mechanics (http://www.bigblockgames.com/games/goblin/ http://www.bigblockgames.com/games/goblin/), and this is basically wh
by reitzensteinm 16y ago
I recently built a game with similar mechanics (http://www.bigblockgames.com/games/goblin/ http://www.bigblockgames.com/games/goblin/), and this is basically what my first day of development looked like, just sped up between takes.
Except at least this doesn't create many cars unstable enough that the structure starts oscillating before shooting off to infinity. So I guess GA 1, Michael 0.
- steverb 16y agoFound that game earlier this week due to BoingBoing. Nice job.
- reitzensteinm 16y agoThanks :)
- Vivtek 16y agoI don't normally get into video games, but dear Lord I like that one.
- reitzensteinm 16y agoCheers dude :) Our philosophy is basically to make flash games that don't suck! Goblin seems to have gotten quite a bit of attention over the past 72 hours or so.
- aerique 16y agoSorry for the perhaps silly question, but do you make money off it and if so: how? I'm asking because I've been on an iPhone since this was posted and won't have access to a real machine until tomorrow so I cannot check the game out.
- reitzensteinm 16y agoCurrently, it just attracts people to the site (which it's done in a pretty extreme way). We'll probably follow it up with a level pack that's for sale, though. In other words, we lose a little on each hit, and make up for it with volume!
- aerique 16y agoThanks for the answer!