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When you think about game design you have two big buckets. Writing code to make mechanics work, and writing code to make new content. This kind of game is almos
by throwaway66920 7y ago
When you think about game design you have two big buckets. Writing code to make mechanics work, and writing code to make new content. This kind of game is almost entirely the latter because it’s not much more than handling one off edge cases and is very simple.
I would recommend using https://love2d.org/ https://love2d.org/ to get started. This is a simple language built around a 2D game engine with (I think) many examples to follow