3 ms·
Hypothetical scenario: User pays the initial cost of engagement - Atleast 2 seconds to unlock the phone. After that, all actions user performs are in the "Enga
by spectramax 7y ago
Hypothetical scenario:
User pays the initial cost of engagement - Atleast 2 seconds to unlock the phone. After that, all actions user performs are in the "Engaged State".
Imagine if you have to press a button every 3 mins but you have to pay the 2 second cost of unlocking the phone, searching for the button(which can be memorized) and then getting visual/sound feedback.
Compare this with a Remote Control that is sitting on the table. Pressing a button on it every 3 mins has lower impedance.
The examples you're citing have a fixed 2 second "initialization" cost and then phones are fine as long as you're engaged in a session. All feedback is visual (and sometimes audible). Soli is far inferior to a phone in UX because it literally has no feedback besides "hoping" your gesture would get recognized. Moving hands in air has substantially higher ambiguity than touching your phone in "engaged session" mode.
- soared 7y agoGood thought experiment, though I do think Soli still makes sense. There is no reason Soli doesn't work exactly the same as a remote - there is no need to unlock the phone if the chip is always on, and can even detect when a user is engaged prior to an action. In my mind the only difference between a button on a remote and a "button" that sits in the air above my coffee table is reliability, which will be solved in the future. I know pressing button x does y, it makes equal sense that moving my hand like x does y. Feedback could be anything from a puff of air, tiny light flash, small 'ding' sound, etc.
- godelski 7y agoOn my current phone I don't have to unlock it to do media controls. I'm not sure why you'd expect anything different with Soli. Also from what I'm aware of, the phone unlocks extremely quickly. Reporters saying (partially because of Soli) that they barely see the lockscreen if picking up the phone.