2 ms·
> If people were using many (10s, 100s) of websockets in a single page In my game a client can receive 60 WS frames a second. I've personally only used WebSock
by Kiro 7y ago
> If people were using many (10s, 100s) of websockets in a single page
In my game a client can receive 60 WS frames a second. I've personally only used WebSockets for high throughput cases so I'm surprised you say people are using them in a similar way to how they would use a normal HTTP request.