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Nah, the Amiga's Outrun was a silly Atari ST port. It didn't even come close to what the Amiga could do (e.g. Lotus Esprit Turbo Challenge). > In effect the Am
by axilmar 7y ago
Nah, the Amiga's Outrun was a silly Atari ST port. It didn't even come close to what the Amiga could do (e.g. Lotus Esprit Turbo Challenge).
> In effect the Amiga was the closest the market would bear
Not at all. Commodore was a very shitty company that has no business plan, was engineer-unfriendly and by 1992 they have managed to alienate all their top engineering talent.
Those very clever engineers (RJ Michael, Jay Miner etc) could have easily designed chips that did sprite scaling and rotation along with blitting.
These people have developed the Amiga custom chips actually in 1982-1983. In 1989, I am sure they would be able to develop something much better.
And it could be a little pricey at first. Even at double the price or a normal Amiga, who wouldn't want to play 100% authentic coin-op conversions?
- vidarh 7y agoLotus Esprit Turbo Challenge also has exactly the same gap in graphics capability vs arcade Outrun. I thought the same as you and was about to pull it out as a better example, and while it's a clearly better game on the Amiga more graphical detail is isn't really it - put some videos of them side by side. > Not at all. Commodore was a very shitty company that has no business plan, was engineer-unfriendly and by 1992 they have managed to alienate all their top engineering talent. And yet, those things were in large part because they spent less per unit sold than pretty much any other company at the time. Their R&D was chronically underfunded, they squeezed suppliers, they squeezed distributors. Commodore survived as long as they did because despite being dysfunctional the one are that dysfunction worked was that they were able to produce their hardware at prices most of the competition thought was impossible. > In 1989, I am sure they would be able to develop something much better. Outrun came out in 1986. > Even at double the price or a normal Amiga, who wouldn't want to play 100% authentic coin-op conversions? Far fewer than bought Amiga's. It might have done OK, but not well. Others have pointed out the X68000, which did not sell well at all.