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I see your perspective, I started in small teams doing flight simulator development splitting my time between C and Assembly for 3D and Lisp for AI. I don't dis
by kls 7y ago
I see your perspective, I started in small teams doing flight simulator development splitting my time between C and Assembly for 3D and Lisp for AI. I don't disagree that static typing can band-aid over bad process and churn, but it is but good process can eliminate the need for it and empower a good team of knowledgeable developers the ability to outperform a larger team.
I wholeheartedly agree, about unit tests and comments, I have come to find unit test to be a cargo cult, and that they may actually cost more cycles than they save in the way most orgs implement them.
And comments while great are not code, they don't thrown stack traces when they are out of date.
I am very good at team building and maintaining developers in my organizations for a long period of time. This helps in our preference for using dynamic and flexible languages like LISP and Javascript.
- valand 7y ago> I am very good at team building and maintaining developers in my organizations for a long period of time. This helps in our preference for using dynamic and flexible languages like LISP and Javascript. That is very nice. Hope I can learn a lot from people like you.