3 ms·
Did you visit the website? It's hella slow. I imagine the app cached a lot of the map data locally and used a native renderer.
by kerkeslager 7y ago
Did you visit the website? It's hella slow.
I imagine the app cached a lot of the map data locally and used a native renderer.
- scarface74 7y agoIsn't that more of implementation detail? I've seen a few browser based game demos that work well on the iPhone and caching can also be done on mobile. While an app may be better for low end Android phones from an optimization standpoint, there are no "low end" iPhones that have been introduced since 2013 that wouldn't have a decent enough processor to handle a web based, optimized app. I don't believe that more people -- especially on HN -- are focusing less on the web as a means to get around the "wall garden" than focusing on sideloading.