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Cool games! I like stuff like this, but I have never understood really the meaning of making it under a specific size?
by ecmascript 7y ago
Cool games! I like stuff like this, but I have never understood really the meaning of making it under a specific size?
- setr 7y agoConstraints typically feed innovation; it also levels the competition playing field to some degree, and controls what kind of games gets produced, and what tooling is used/viable. And thus changes the expected audience to the challenge -- ideally, everyone there is interested in the same goal, with varying experience; the kinds of goals that will appear depends on the constraints imposed
- k__ 7y agoConstraints can help to get to creative solutions. Lines of code/package size, libraries used, performance requirements, deadlines, etc.
- gnode 7y agoIt originates in the constraints of hardware, particularly 8 and 16-bit computers with typically 4K or 64K addressable memory. Starting with the modification of existing games, it became a challenge to push how impressive a program could be made (typically an audiovisual demonstration "demo"). Such hardware becoming obsolete added to the impressiveness. Demo and game competitions without constraints exist, but naturally become a competition of art and design, where use of existing engines is rewarded, discouraging programmers. The constrained competitions can be more appealing to programmers, where programming creativity is better rewarded.
- cr0sh 7y agoJust a bit of historical update - most 8-bit machines topped out at 64k of memory (8 bit data, 16 bit address space), but some could do more with extra hardware or "tricks" (paging a special 8k block using a custom MMU or similar); even then, memory tended to be limited just due to cost if nothing else. 16-bit machines usually had a larger address space; the Motorola 68000 had a 24-bit address bus, for instance. While that allowed for quite a bit of memory, again (at least for most consumer hardware) most people were limited to at first 512k to 1Mb, then as the early-90s wore on, up to about 8Mb - at which point 32-bit cpus became affordable. So the only place you really saw larger amounts of memory (and this is more my understanding than experience, as I was just a kid then) with 16-bit machines was usually businesses and other "larger scale" computing that had the need and finances to afford it. As always, I suppose.