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What went wrong? Valve released a soulless cash-in trying to capitalize on the card-game-with-kid-friendly-aesthetics trend, a day late and a dollar short. The
by tomc1985 7y ago
What went wrong? Valve released a soulless cash-in trying to capitalize on the card-game-with-kid-friendly-aesthetics trend, a day late and a dollar short. The market responded accordingly.
- dagw 7y agoValve released a soulless cash-in I haven't played it, but this what the author of the article wrote in his review: "Artifact is an amazing game. Artifact is gorgeous, immersive and flavorful, hilarious, innovative, exciting, suspenseful, skill testing, strategically complex and rewarding. The execution is bug-free and flawless. It is the most fun I have had playing a game in a long time." That certainly doesn't sound like soulless cash-in. It sounds more like the designed a very lovingly crafted, very niche, game and then had no idea what to do with it.