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Some of us work in technology and aren't coders. Having to do requirements capture, design, coding, end user testing can be a hobby in itself if it's not what
by oarsinsync 7y ago
Some of us work in technology and aren't coders.
Having to do requirements capture, design, coding, end user testing can be a hobby in itself if it's not what you do for your day job.
My last side project took me about 50 hours of effort across two weeks, taught me a lot about python, and made me ~$6000. The previous one took me about 200 hours, and made me and a friend $9000.
In both cases, I was motivated by the financial potentials (that never really lived up to what they were in my head), and the technical challenge. Getting paid to solve problems with friends is great fun, if it's not what you do for a living.
In that sense, I don't understand how some of my friends play Factorio, but then most of them are programmers, so I guess it doesn't feel like work to them...
- fjp 7y agoCurious how you identify side projects with earning potential?
- oarsinsync 7y agoI knew people who were struggling to find work, performing menial tasks online for scraps of change, and built systems for them to optimise their workflow. It still required them to put in a lot of time and effort, but I could increase their productive output by 5-50x depending on what they're doing. I did this in exchange for 20-50% of the proceeds. It was a win-win, however it ultimately helped them get back on their feet, get on top of their bills, and then have the mental capacity to look for real work again. Once they got a real job, they stopped. Which I suppose is a good thing overall.