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https://www.gimp.org https://www.gimp.org https://inkscape.org https://inkscape.org http://mypaint.org http://mypaint.org https://krita.org/en/ https://krita
by durpleDrank 7y ago
https://www.gimp.org https://www.gimp.org
https://inkscape.org https://inkscape.org
http://mypaint.org http://mypaint.org
https://krita.org/en/ https://krita.org/en/
https://www.blender.org/features/video-editing/ https://www.blender.org/features/video-editing/
https://kdenlive.org/en/ https://kdenlive.org/en/
https://www.audacityteam.org https://www.audacityteam.org
- jay_kyburz 7y agoI'm attempting to switch to many of these. Learning a new interface is a much bigger barrier to entry than the actual feature set. I've been very impressed with the UI redo in Blender 2.8 I would love to see a similar rethink in a few of these other apps.
- rdiddly 7y agoWith line breaks (ya gotta put two each): https://www.gimp.org https://www.gimp.org https://inkscape.org https://inkscape.org http://mypaint.org http://mypaint.org https://krita.org/en/ https://krita.org/en/ https://www.blender.org/features/video-editing/ https://www.blender.org/features/video-editing/ https://kdenlive.org/en/ https://kdenlive.org/en/ https://www.audacityteam.org https://www.audacityteam.org
- greggman2 7y agoMyPaint is also an Amiga painting app for kids https://archive.org/details/mypaint-cdtv https://archive.org/details/mypaint-cdtv There's also a Sega CD version
- tgsovlerkhgsel 7y agoInkscape is one of the best examples of open source done well (make sure to use the latest version if your distribution bundles an old one); even when I still had (pirated) versions of Adobe I preferred Inkscape over the Adobe offerings. Audacity is another great program from experience, and the success of Blender speaks for itself. Gimp, on the other hand, is a UX nightmare. There's a tutorial on how to draw a line, and you'll need it, because it requires a non-discoverable keyboard shortcut. Its feature set is either ages behind Photoshop, or there but non-discoverable due to bad UX, and the UX makes basic tasks excruciatingly painful. Photoshop and IrfanView are the two tools I miss most from Windows, the latter even more than the former. Trivial tasks like "crop picture in clipboard and put it back on the clipboard/into a file" are pure pain on Linux, because the only thing that at least works reliably is Gimp with its horrible UX. One of the "lighter" (Paint.NET equivalent) tools left parts of its UI in my saved image. Others don't support the clipboard. IrfanView with Wine just isn't the same either.
- blakesterz 7y ago> Gimp, on the other hand, is a UX nightmare. I always wondered about Gimp. I use it all the time, but for VERY basic things. But anytime I want to do ANYTHING, even like just add a word to an image or draw a line, I need to go Google how to do it. The newest version seems better, but the UX is just crazy.
- avian 7y agoI'm starting to think GIMP's problem is that it is too similar to Photoshop. People open GIMP, see a different dialog for the exactly same thing in Photoshop and go "this UX is a nightmare". They don't approach it as a new piece of software that they have to learn how to use effectively. As a counterexample to all the GIMP bashing in this thread, I'm using it extensively, don't find its interface crazy and in rare occasions that I use Photoshop or PaintShop Pro I find that my experience in GIMP translates reasonably well.
- vidarh 7y agoI have never, ever used Photoshop, and have used Gimp since one of its earliest versions (but not frequently) and I'd still pull out Gimp as the textbook example of a non-intuitive UI with poor discoverability. It's gotten better, but it took many years for it to add the hint of pressing shift to draw lines, for example. The point is that a paint application is not something most of us expect to have to spend time learning how to use effectively for the most basic features, because conceptually painting is very simple. A lot of people expect the simplicity to be the default, and for the complexity to build from that. A very simple way of making Gimp far more approachable would be to have a "basic" toolbar with a simplified sets of tools and dedicated tools for things like drawing a line, and ask on first startup if you want the basic toolbar or "advanced" toolbars, and tell you how to access additional toolbars. But there are many other warts as well, such as the Save vs. Export distinction which gives you an error and tells you to use Export if you try to Save with another extension, instead of just bringing up the export options and maybe warning on the first go. 90% of the time when I use Gimp, I have no interest in saving as xcf, and I'd expect that to be the case for a lot of users. Yes, I understand it's worth warning users if they risk losing information, but to then instead telling people effectively "I can see what you're trying to do - it's very obvious, so I'll tell you how to do it instead of doing it" is just annoying.
- rocqua 7y agoI've used Photoshop so much that the GIMP interface is unusable. It is close enough that I think I know what to do, and far enough that I am always wrong about what to actually do.
- wruza 7y agoYesterday I tried to apply a soundtrack to a video (cut video, cut audio, join together). Latest blender allowed me to add two sources to the timeline, but stutters and freezes killed my i7-8700, so I was unable to match timecodes or do anything. I could not even find play button to preview any sensible result. Resorted to cli ffmpeg -ss -t, which did it well. I don’t know blender (nor any adobe video editing sw), but as a power user noob in it I expected at least something.