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> I don’t think developing a keyboard for it is too difficult. I've made IBus input methods for conlangs before and it's literally as simple as making a plaint
by knolax 7y ago
> I don’t think developing a keyboard for it is too difficult.
I've made IBus input methods for conlangs before and it's literally as simple as making a plaintext table of physical keys and corresponding characters. I can't imagine it'd be any more difficult on IOS or Android. Despite this I can't find any Inuktitut keyboards on the Play Store.
- tasogare 7y agoWell it’s depends. On desktop OS plain text file method has limitations, for example on macOS it may not work if the name is too long and it ignores leading 0 for conversion which is super annoying. Then there are third party middleware like Open Vanilla which are more customizable and finally there is the solution of using native frameworks which is hellish. On mobile OS, at least on iOS, developing a keyboard means also creating the layout keyboard and managing its state, so it’s a bit more work than a single mapping text file. > I can’t find any Inuktitut keyboards on the play Store I found my next side project haha. I need one for another app I planned to do.
- yorwba 7y ago> I found my next side project haha. I need one for another app I planned to do. You might want to base it on https://anysoftkeyboard.github.io/ https://anysoftkeyboard.github.io/