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There are well supported ways to keep using OpenGL on MacOS and iOS. This company is offering a wrapper that makes OpenGL run faster on top of Metal than it did
by TheKnack 7y ago
There are well supported ways to keep using OpenGL on MacOS and iOS. This company is offering a wrapper that makes OpenGL run faster on top of Metal than it did natively, and promises support for future OS versions indefinitely..
https://moltengl.com/ https://moltengl.com/
- mjw1007 7y agoSo I suppose if Apple cared about not being hostile to developers they'd have the option of buying that company and giving the product away for free.
- ben509 7y agoA company is selling a product that provides a clear value to a specific audience; they're likely to be far more responsive and effective than Apple could be.
- wjakob 7y agoNote that this is only for OpenGL ES!