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Use ANGLE and keep writing OpenGL. It has Metal and Vulkan backends and papers over all the various GL driver bugs.
by wffurr 7y ago
Use ANGLE and keep writing OpenGL. It has Metal and Vulkan backends and papers over all the various GL driver bugs.
- quelsolaar 7y agoThere are workarounds for everything. The problem with the Mac is that I have to work around everything. No C API, XCode, lack of extension support, driver bugs, poor documentation, weird manifest files, the OS switching run directory randomly... You cant behave like that when you are a small platform.
- lonelappde 7y agoA trillion dollars says you absolutely can behave like that.
- dansman805 7y agoThe trillion dollars says you can behave like that on a large platform (iOS), but not much of that trillion dollars comes from the Mac, a comparatively small platform, does it?
- newnewpdro 7y agoAren't those destined to converge as one?
- pjmlp 7y agoThankfully there are vendors out there willing to move beyond C, unlike Khronos.