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Another fairly easy way to do this kind of thing is to use the DYLD_INSERT_LIBRARIES variable. You can reverse engineer the classnames with class-dump, subclass
by morganpyne 16y ago
Another fairly easy way to do this kind of thing is to use the DYLD_INSERT_LIBRARIES variable. You can reverse engineer the classnames with class-dump, subclass a class and override a suitable function e.g. IsLicenseValid() to just return true; You can then start your program and insert your new subclassed class into it like this:
$ DYLD_INSERT_LIBRARIES=/path/to/your/Subclassedlibrary.dylib arch -i386 /Applications/OriginalApp.app/Contents/MacOS/OriginalApp &
And on a sidenote, I thought it was funny to see him refer to something as 'badly spelt' - I thought that 'rye' remark was a bit 'corny' (rimshot :-)
- SeoxyS 16y agoI didn't know about that, that's really neat! Will need to do some research into that! PS: I'm poking fun at myself—since I wrote the original app, including misspelling. Also, I use American english, but I do prefer to use the british form of 'spelt' or 'burnt.'
- morganpyne 16y agoA quick correction/clarification on the above technique for anybody wondering how this works from my poor explanation. - I should not have written 'sub-classing'; this technique works by actually extending an existing class (Objective C allows you to extend a class) - AFAIK this technique only works with Objective-C based apps.