2 ms·
I had that problem, but I'd turned on the experimental WebGL 2.0 support. Turned it off and it ran fine.
by sitharus 7y ago
I had that problem, but I'd turned on the experimental WebGL 2.0 support. Turned it off and it ran fine.
- sroussey 7y agoAh! I had that turned on. Thanks! What is the default for these experiments? I can see me turning that one on, but a lot of others are enabled that don’t make sense to me.