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This project is using wgpu-rs, which already exposes a API that's a bit easier to work with than Vulkan. wgpu-rs has backends for Vulkan, Metal, DX12, DX11, an
by grovesNL 7y ago
This project is using wgpu-rs, which already exposes a API that's a bit easier to work with than Vulkan.
wgpu-rs has backends for Vulkan, Metal, DX12, DX11, and GL (partial). The primary backends are the lower-level graphics APIs that are in active development: Vulkan, Metal, and DX12.