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Cross-platform compatibility, and being able to use the same graphics APIs and libraries as the rest of the computer industry.
by maccam94 7y ago
Cross-platform compatibility, and being able to use the same graphics APIs and libraries as the rest of the computer industry.
- kvark 7y agoUnfortunately, today, Vulkan doesn't get you cross platform compatibility. On many Windows machines only dx11/dx12 is available. gfx-rs (which wgpu-rs is based on) is the closest thing one can get to a low overhead portable GPU API.