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You can't just drop the idea of Deep Learning into a problem as a magical solution. What does visual interaction entail and what is stopping that from having a
by weego 7y ago
You can't just drop the idea of Deep Learning into a problem as a magical solution.
What does visual interaction entail and what is stopping that from having already been trialled during one of the previous (and current) attempts to get vr to work for people?
- melling 7y agoIf you can use Deep Learning and CNN’s to drive a car, you can probably use it to recognize different hand motions. [Update] I found a link where someone tried to do a simplified version of this: https://towardsdatascience.com/tutorial-using-deep-learning-and-cnns-to-make-a-hand-gesture-recognition-model-371770b63a51 https://towardsdatascience.com/tutorial-using-deep-learning-...
- mkl 7y agoIt's certainly possible to recognise hand motions (see e.g. Leap Motion), but I think hand motion recognition is pretty hard to use effectively without haptic feedback telling you what you're touching and where. Ideally actuated like [1] but for your whole hand, not just a stylus. I don't think technology is anywhere near that. The device in [1] pushes back against you, physically stopping you from moving through virtual objects. [1] https://www.3dsystems.com/haptics-devices/touch https://www.3dsystems.com/haptics-devices/touch
- erikpukinskis 7y agoYou don’t need haptic feedback, just good feedback. There’s plenty of bits in an audio stream alone to give the brain the control feedback it needs. You’d be surprised how few degrees of freedom we use for grasping.