4 ms·
content is almost always the bottleneck in any form of gamedev
by glouwbug 7y ago
content is almost always the bottleneck in any form of gamedev
- grogenaut 7y agoWell until you hire an army, then it's quality, and tooling to manage content, then it's back to creative direction as the blocker.
- platz 7y agothat's why I find self-limiting forms of gamedev more interesting than AAA games. I'd rather play a half-finished roguelike, gamejam games e.g. itch.io or Ludum Dare , indie games, concept games. You feel the creativity more. I don't care for a scripted piece of entertainment. I want to explore different game mechanics and explore ways of interacting. AAA games almost never give you that.