3 ms·
"So the argument I’ve heard against Google’s decision is that they are using an infrastructural technology decision (a new video codec) to placate or sustain Ad
by ergo98 16y ago
"So the argument I’ve heard against Google’s decision is that they are using an infrastructural technology decision (a new video codec) to placate or sustain Adobe Flash, at the expense of Apple, a potential or perceived rival."
The "argument" is a baseless conspiracy theory that is the desperate defensive clutching of so many Apple defenders, viciously taking up the fight against mean Google. The rest of the article is full of incorrect beliefs about the history of Apple, RISC, x86, etc, though I can't say that is all too atypical for an Asymco piece.
For all of the "it will just bring back Flash" grousing, note that Firefox will never support h264 without a major change in its licensing. Firefox is a dominant web browser. Nice that Apple, a MPEG LA member, supports h264 though, while simultaneously pushing Quicktime and iTunes junk on the web.
Sidenote -- Just went to view a movie trailer on Apple.com. What's with it trying to foist Quicktime on me? Apple still hasn't given up on that, and they're still licking their wounds about having lost to Flash.
- Samuel_Michon 16y ago"Firefox is a dominant web browser. Nice that Apple, a MPEG LA member, supports h264 though" Internet Explorer is the dominant web browser, whether we like it or not. Microsoft is a MPEG-LA member, and IE9 will have support for h.264 in <video> containers. Adobe is a AVC/h.264 licensee, and mostly because of Flash support and Adobe's content creation tools, the majority of video on the web is encoded using h.264. Chrome, Firefox and Opera have a combined global market share of 46%, IE and Safari have 52% combined, so it can go either way. What's going to be important is if, and how soon all major mobile OSes and GPUs will support WebM. Apple and Microsoft are unlikely to support WebM, so count iOS and Windows Phone out. Google will surely try to make it work on Android, even though most phones won't have hardware accelaration for it. RIM and Nokia remain wildcards, but most of their informed smartphone users use Opera anyways, which I imagine will support WebM.