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This actually suggests that there are interesting psychological implications to parking lot circulation design. If you design a lot so that people can explore i
by jameshart 7y ago
This actually suggests that there are interesting psychological implications to parking lot circulation design. If you design a lot so that people can explore it in an order that matches a monotonous decrease in the ‘value function’ they place on each space location, you reduce driver stress because they can take the simple strategy of parking in the first available space and know they could not possibly have done better by following a different strategy (ah - except for waiting by the entrance and holding up traffic til someone leaves, of course).
This assumes you can identify a common value function everyone (or most people) places on each space of course.
Making people follow the value function in increasing order - as in the example, where each space you pass is closer to the entrance and so ‘better’ - seems to force this strategy choice.
This suggests all kinds of analogies in user experience and organizational and game design problems...