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> you do need to have some sort of schedule where you are launching new features every X weeks. So it's important to know how long your features will take, so y
by Vinnl 7y ago
> you do need to have some sort of schedule where you are launching new features every X weeks. So it's important to know how long your features will take, so you can have a constant cadence of updates.
The only way you can have new features every X weeks, is if those features take no more than X weeks to develop. You can estimate a new feature to take 2X to complete, but that would still mean it can't be released "in time".
Of course, you might still want to have a regular cadence of feature announcements, or at least be able to plan them in advance. But I feel like the best way to do that is to decouple finishing a feature from releasing it.
Estimates are primarily useful in deciding what tasks to pick up first. Luckily, that usually needn't be that exact - you don't need to know to the hour how long some development is going to take, just how much faster one thing will roughly be compared to the other. A manager can then decide whether it's worth it to risk picking up a larger task that might provide substantially more benefit than the smaller task.
- socialist_coder 7y ago> The only way you can have new features every X weeks, is if those features take no more than X weeks to develop. You can still have releases every 2 weeks, where each feature takes 1-2 months, if you have multiple small teams each working on a different feature at the same time. That is how we do it. But of course, it's typical that each feature takes an extra 1-2 weeks of development time and many times other devs are pulled off their own projects to help out, so then those other projects are even more delayed.
- Vinnl 7y agoThat's completely true.