4 ms·
Hah, I use that "resize the window until aligned/a pattern emerges" trick, too. If you think about it, humans' pattern recognition over vision works impressivel
by anyfoo 7y ago
Hah, I use that "resize the window until aligned/a pattern emerges" trick, too. If you think about it, humans' pattern recognition over vision works impressively well. I'm sure there is plenty of reason why we evolved that way, but the fact that you can take that ability and adopt it to something which is completely artificial and "unnatural" (file representations on a screen), completely without any conscious effort (you just resize the screen until you suddenly intuitively "perceive" a very abrupt and markant change), is amazing.
- souprock 7y agoThat is fun with an FPGA bitstream. Used parts of the chip can look like a fluffy cloud.
- lainga 7y agoIt's almost Kasiski's test! https://en.wikipedia.org/wiki/Kasiski_examination https://en.wikipedia.org/wiki/Kasiski_examination
- mrfredward 7y agoResizing the window is my go to method for trying to figure out how many bytes per vertex there are in the meshes of old video games. I agree that human pattern recognition is impressive.
- breakingcups 7y agoI once used that by accident to find the encoding of a games' sprites. Due to a fluke I had it set to 27 characters wide and while scrolling through, I noticed an ASCII representation of a bike + rider that appeared in the game. Its outline was relatively easy to spot because transparent pixels were encoded as zeroes, so the background appeared in the readout as periods.