4 ms·
Well yeah, of course dedicated pro hardware's gonna be better. Physical knobs and buttons are awesome. Most'd probably take those over a PC keyboard (the qwerty
by shantly 7y ago
Well yeah, of course dedicated pro hardware's gonna be better. Physical knobs and buttons are awesome. Most'd probably take those over a PC keyboard (the qwerty type, not like a midi keyboard), too, for real work in music, if not allowed both. I'm not claiming iOS devices do everything really well, but if you just want a portable all-in-one creation device for a wide variety of needs and don't care about programming very much there's a good chance a tablet's gonna serve you quite well.
I find the iPad great for drawing (with Pencil) and anywhere from pretty good to great for all kinds of other creative work, especially compared to a PC/laptop with either having only its out-of-the-box equipment (no big add-ons), which is to say it's excellent for hobbyists, small-timers or newbies to a whole bunch of creative fields. But of course I can also watch Netflix on it, and it's nearly useless for dev work except as a terminal device, so... that makes it consumption-focused while PCs are creation focused I guess? I mean I've been using PCs since the DOS days so I'm not some touchscreen native, but the assertion just doesn't make any sense to me, yet it keeps coming up in developer circles. I don't see them (primarily-touchscreen portables) in my life and the way I see them used by others as any more consumption-focused than PCs, really, they're just good at a bunch of stuff PCs aren't so great at, and bad at some stuff PCs are good at. I do not understand the source of that claim, a single bit, unless "consumption" is "anything that's not computer programming".