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I clicked it yesterday, then gave up before even completing the first round because I don't know anything about mixed drinks. This time I stuck it through a who
by retroafroman 16y ago
I clicked it yesterday, then gave up before even completing the first round because I don't know anything about mixed drinks. This time I stuck it through a whole round, guessing blindly most of the time.
It's kind of a long game to just take a stab at. A practice round where you could get immediate feedback after just one patron would be nice in my opinion. That way I could see how I was being scored, instead of waiting until the end.
- ecaroth 16y agoThat's a good idea.... Do you think having just a 1 or 2 patron round with some kind of 'tour' aspect (like walk-through help bubbles or something of the sort) would make it easier? Also, do you think that the user interface contributed to your leaving during a round, or just the fact that you were heading through blindly? Appreciate the feedback!
- retroafroman 16y agoYes, that's exactly what I mean by a practice round. The only interface problem I had was distinguishing if I had selected a glass. If you could make it more clear that something has been selected that would be helpful. I didn't notice that at first and clicked it multiple times before I looked closely enough to realize it had been selected already. I'm not knowledgeable enough to reasonably succeed in the game, so it didn't seem that interesting, which is why I left originally. Targeting a specific, more interested audience would help, like maybe on a bartending forum, or bar building community, or something? Also, with all the bartop games I've been seeing pop up in bars and clubs, it would be a logical game to play there.