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> Many consoles have been "jailbroken" by making buggy games load specially crafted savegames that ended up in code execution. That's an argument for using C i
by seba_dos1 7y ago
> Many consoles have been "jailbroken" by making buggy games load specially crafted savegames that ended up in code execution.
That's an argument for using C in gamedev, isn't it? ;)