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Nobody? I write my games in C as well :P The only other reasonable choice would be Rust, but never got past "have to write bindings to my framework" stage with
by seba_dos1 7y ago
Nobody? I write my games in C as well :P The only other reasonable choice would be Rust, but never got past "have to write bindings to my framework" stage with it so far.
Pretty much the only things I miss in C for gamedev are sensible string manipulation and lambdas/closures. Otherwise it works really well - I don't think I would be able to make my games so multiplatform (at the moment GNU/Linux, macOS, Windows, Android, Emscripten, Librem 5, Nokia N900, Pocket CHIP, Raspberry Pi, Steam Link, Nintendo Switch w/ devkitPro; more to come...) so easily with any other language.