4 ms·
> The thing that I don't like is if you allow reselling then developers get less long-term revenue but (hopefully) more short-term revenue. This will cause them
by ElonMuskrat 7y ago
> The thing that I don't like is if you allow reselling then developers get less long-term revenue but (hopefully) more short-term revenue. This will cause them to focus more on getting a big opening weekend than making a solid game that might have years of appeal.
But this exactly what happens now anyways.
Not a cynical view point just a statement of what I believe to be facts. I had some interest in making indie games myself, so I looked at the market.
Almost all games sales follow a power curve with most sales falling in the first week. The publishers build a tidal wave of marketing hype months before the game is released. AAAs spend tons of money to build-up to a critical mass of media influencers [e.g. YouTubers, entertainment conventions, TV ad spots, etc...].
- friendlybus 7y agoWarframe, Path of Exile, GTA V, Minecraft, ect all have long tails. I think we need new categories for different kinds of game sales & financial performance. There certainly are still flash in the pan style sales like you describe, but there's more sustained forest fires too.