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For some titles there is no option to get a "resale allowed version". E.g. I bought a retail version of Borderlands 2 several years ago on DVD (long time post r
by archi42 7y ago
For some titles there is no option to get a "resale allowed version". E.g. I bought a retail version of Borderlands 2 several years ago on DVD (long time post release, was like 20 Euro in a local games store). Well, turned out that DVD basically was a Steam Installer plus key (of course, that's a decision made by the publisher).
Also, "so I can get the game cheaper" - do you? When I buy a newly released game on Steam it's usually in the 50 to 60 Euro range. Most games I buy are a lot cheaper, but they're usually a few years old by the time I pull the trigger.
Still, I also have mixed feelings. If games get a resale value, it will be more difficult to earn money making games. Especially those with great, but short content.
- Causality1 7y agoOn the upside, having resale value is a direct attack on loot boxes, micro transactions, and other forms of in-game financial exploitation. You might be less likely to sink a thousand dollars into loot boxes if you're thinking about selling the game.
- archi42 7y agoGood point. I was skeptical of DLCs when they first game about, but if they're decent quality/effort expansions, then that's fine with me. But games with the kind of exploitation you mention I stay away from, and as someone who regards games as a kind of art, I can't see how our cultural heritage benefits from this... kind of games (I'd like to add some not-so-nice words aimed at the beneficiaries of these "games", but those words seem inappropriate for HN). //edited a little bit ;)
- simion314 7y agoAlso it can encourage making more expansions or DLC, a good example is Witcher3 , if you deliver a quality expansion each year for a few years then people would not sell the game. I am so disappointed on games that the writers wrote a cool story but you need to wait years between releases(Dragon Age) or forever(Half Life) because the management and developers keep rebuilding the engine or try to modernize a good enough game with a big fan base.
- plopz 7y agoIf it really is difficult to make money as a developer I would rather see Valve reduce their absurd 30% cut than use it as an excuse to not allow a secondary market.
- golergka 7y ago> Also, "so I can get the game cheaper" - do you? When I buy a newly released game on Steam it's usually in the 50 to 60 Euro range. It's about 30 in my region.