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> Only ask for money if you know you will get major coverage. Or just ask for money if it fits in organically with your product and audience. We build a camer
by sandofsky 7y ago
> Only ask for money if you know you will get major coverage.
Or just ask for money if it fits in organically with your product and audience.
We build a camera app. We considered freemium, but couldn’t find a way to lock features without compromising the intended experience.
It also acts as a bit of a filter, as people do research before paying for an app. We suspect that if we were free, we’d have to contend with more support requests for things like video recording, which isn’t the use case for the app.
- yoz-y 7y agoI agree, sometimes a freemium model is not viable, like in your case. And paid users are definitely more involved so they usually ask better questions if they have any. Nevertheless, I believe that for a paid app, one needs good media coverage to be successful. Since there are no trials, there is not much the users can do to test the app before purchasing. (I think many people actually don't know that they can get refunds)
- wlesieutre 7y agoOh shit, you made Halide! Great app, thanks! Anecdotal experience: bought it knowing that it doesn't record video, got exactly what I expected. Really looking forward to a new phone so I can take advantage of the exciting new stuff, but I hear the 12 Pro might shrink to a 5.4" screen so I'm going to try and hold out. Once that happens I don't know if I'll touch my SLR again - it's already seeing minimal use because the phone is much more convenient.
- sandofsky 7y agoThanks!