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Did you try doing your Rust dev on Mac? I've built Unity plugins in Rust and have been able to load and unload them without crashes, but I've only tried on a Ma
by robterrell 7y ago
Did you try doing your Rust dev on Mac? I've built Unity plugins in Rust and have been able to load and unload them without crashes, but I've only tried on a Mac.
- gridspy 7y agoIt is possible that the choice of Unity version was a factor here. We were using quite an old version of Unity. It might also be because I was loading the DLL "manually" from C# - a fully fledged plugin might work better.