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I had a related discussion the other day with an acquaintance. We were explaining the different maths to my daughter, who is thinking about doubling up courses
by pixelbath 7y ago
I had a related discussion the other day with an acquaintance. We were explaining the different maths to my daughter, who is thinking about doubling up courses to get to calculus.
My acquaintance (having recently graduated college for maths) was explaining that in the real world, statistics and probability have far more use in the regular world. From my perspective perspective as a programmer, I confirmed that I'd used statistics far more often than trigonometry but with one notable exception: game engine programming.
Never have I felt more amateur in my understanding of mathematics during my programming career than when I had to (re)learn about matrix math, dot products, quaternions, Euler transformations, and other concepts I hadn't touched or even heard of in years. Maybe those concepts are less applicable as general math education now that everything's a pre-built framework with its own IDE.