3 ms·
The two examples involving humans look terrible to me, the others look really nice. Probably some bias on my perception.
by pedrocx486 7y ago
The two examples involving humans look terrible to me, the others look really nice. Probably some bias on my perception.
- sniklaus 7y agoYeah, we just are good at seeing artifacts in human renderings, it can easily look wrong or uncanny. In contrast, if a boulder is rendered geometrically wrong we usually do not notice it.
- gbrown 7y agoIt's people moving up or down on the screen relative to one another in a way which their relative distances wouldn't dictate. Agreed that it gives me an uncanny-valley feeling (still super cool though).