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it's sad, but the iphone ecosystem says apps should be very cheap. i'm going to guess that there is no way you can convince people to pay five bucks for an app
by allenbrunson 16y ago
it's sad, but the iphone ecosystem says apps should be very cheap. i'm going to guess that there is no way you can convince people to pay five bucks for an app that simple. my guess is the market will value it closer to two bucks.
here's what i would do. start it off at two bucks. call it an "introductory price." if you get any takers at that price, try raising it a buck or two. but my guess is that you won't get many, so you're next step is to drop it to free for awhile.
i went through a lot of this for my first paid iphone app. it is in many ways counterintuitive and ugly.
- michaelbuckbee 16y agoWhat drives me crazy is that simple is so hard. My original design had 3 tabs for different settings, and functions and all of these tweaks and from user feedback I cut it down to just a few screens. I ended up trying to make it the most minimalist Netflix app possible as all of the others seem to have buttons and images flying everywhere, but maybe that's what people want.