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At https://www.3dhubs.com https://www.3dhubs.com we're using Rust to build the geometry processing side of our platform, which is the most computationally inten
by amuresan 7y ago
At https://www.3dhubs.com https://www.3dhubs.com we're using Rust to build the geometry processing side of our platform, which is the most computationally intensive custom part. Previously it was in C++ and we're a lot happier after migrating to Rust two years ago.