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The only game that successfully did that was eve and I always find it amazing that nobody else tried it.
by empath75 7y ago
The only game that successfully did that was eve and I always find it amazing that nobody else tried it.
- RugnirViking 7y agoOh people tried. It's just that the effort required to develop these kinds of game worlds relative to the amount of fun gained is often very poor. That's not to say it's nonexistant, it's just that its easy to say something like "I want NPCs to go about their lives in the world convincingly and be affected by player actions", but it's quite another thing to program such a system, pay voice actors, hire writers to write thousands of possible permutations of dialog, with high chances of it ending up having little concequence for the players except as an idle curiosity while they wait for something else.
- jogundas 7y agoI would call those "scaling issues". Let's see if deep learning advances along the lines of gpt2 can start solving them. I think that we will know the answer in 5 years.