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Did you watch the video? That particular incident had nothing to do with illegal hits or an opposing team member causing endangerment. The player was trying to
by lrm242 16y ago
Did you watch the video? That particular incident had nothing to do with illegal hits or an opposing team member causing endangerment. The player was trying to tackle someone, came in hard, and ran into one of his own team member's thighs.
These are high velocity impacts to the head, generally caused by the nature of the game. The equipment needs to evolve to help these players minimize the damage to their bodies.
- brudgers 16y ago>"caused by the nature of the game" Officiating can change the nature of the game uniformly at all levels. PeeWees aren't going to get the technology...nor team doctors and access to independent neurologists for that matter.
- lrm242 16y agoOfficials are humans and will, by definition, not uniformly apply rules. Technology is the only equalizer here. Pro-style equipment has always leaked into amateur sports, especially football--just take a stroll through your local Academy and look at what's available. We need data to understand what these impacts are doing to our bodies, and then we need to design technology to minimize the risks. That or we should just stop playing football--not something I'd be very excited to see happen.
- brudgers 16y agoI agree that the equipment trickles...or rather floods down. What doesn't come down to the lower levels are the expert personnel of professional teams. The other thing issue is that children are not little adults. Procedures developed out of research in the NFL is unlikely to be appropriate in a pediatric setting.
- awj 16y ago...and how do you know what changes need to be made? Maybe someone should instrument the players so we can collect data and analyze the various situations that prove problematic, then extrapolate back from there to rule changes. Too bad the NFL isn't looking into that, since they have significantly more resources than any other level of football play. ...wait