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There is an item called a structure block that consists of a 2d array of block types and their relative positions. Once you've defined a structure block in-game
by reilly3000 7y ago
There is an item called a structure block that consists of a 2d array of block types and their relative positions. Once you've defined a structure block in-game you can place copies of it into the world. That can really help with some of these larger projects to have some boilerplate.
Additionally, there are some really interesting ways to build minecraft content with various programming languages. I'm aware of a Python[1] Library, a mod that provides in-game Lua scripting[2], and even a Clojure library used with Overtone/Supercollider[3] - be sure to check out that video for some incredible live-coded music with generated visuals.
[1] https://github.com/arpruss/raspberryjammod https://github.com/arpruss/raspberryjammod
[2] https://github.com/dan200/ComputerCraft https://github.com/dan200/ComputerCraft
[3] http://blog.josephwilk.net/clojure/overtone-driving-minecraft.html http://blog.josephwilk.net/clojure/overtone-driving-minecraf...
- gchamonlive 7y agoOhh that seems to alleviate the problem. Place every single block individually would take forever