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In the meantime, they never added support for WebGL2 and MSAA on Framebuffer Objects. Blargh.
by wffurr 7y ago
In the meantime, they never added support for WebGL2 and MSAA on Framebuffer Objects. Blargh.
- markdog12 7y agohttps://twitter.com/gfxprogrammer/status/1171553288681996288 https://twitter.com/gfxprogrammer/status/1171553288681996288 "We're collaborating with Dean and the WebKit team to use ANGLE for WebGL's backend in WebKit, which will allow an easy upgrade to WebGL 2.0 on all platforms. Follow https://bugs.webkit.org/show_bug.cgi?id=198948 https://bugs.webkit.org/show_bug.cgi?id=198948 for updates on the work."
- wffurr 7y agoThat's great news! Thank you!
- om2 7y agoWebGL 2 is still a work in progress in WebKit, not abandoned.
- wffurr 7y agoIt's been so long I assumed it was abandoned completely at this point.