3 ms·
Your first point is actually the opposite of what the law says. > At present, the Gambling Commission states that purchasing loot boxes does not meet the regul
by jasonlotito 7y ago
Your first point is actually the opposite of what the law says.
> At present, the Gambling Commission states that purchasing loot boxes does not meet the regulatory definition of licensable gambling under the Gambling Act 2005 because the in-game items have no real-world monetary value outside the games.
- daemin 7y agoDepending on the game they kind of do. There's trading and gambling on CS-GO skins, places where you can get real world money for them. For games like EA sport games in their online competition thing, you need to have the best players in order to compete, therefore there's a minimum you need to spend in order to get those players. You need to do that in order to have a hope of winning competitions and earn some money. So while you can't just cash out directly there are ways in which it can be done. The thing with Magic Cards though is that when you buy a pack you still end up with a bunch of physical magic cards which you own and can do with as you please. Either sell them, trade them, give them away, or burn them in a fire. With digital goods from loot boxes this is rarely if ever possible. Now ask yourself which would you rather have, something physical which you can do something with once you no longer want to play the game, or something digital which is useless and has no value once you stop playing the game (or even when next year's game comes out).