2 ms·
However, the devices with the most users which don't have flash (read: iOS), can play h264, not WebM. That would make it likely to be more often h264 with flash
by slimier 16y ago
However, the devices with the most users which don't have flash (read: iOS), can play h264, not WebM. That would make it likely to be more often h264 with flash fallback.
- drivebyacct2 16y ago"The only legitimate concern with this is hardware decoding, largely in mobile devices." iOS can implement WebM, no problemo. The problem is, it will be pretty crummy.