3 ms·
Looking at the code examples of the entity system in this article made me wonder what it'd be like to code a MUD in this language or in lisp generally. Does an
by fouc 7y ago
Looking at the code examples of the entity system in this article made me wonder what it'd be like to code a MUD in this language or in lisp generally.
Does anyone know if there are any MUDs out there coded in lisp? I didn't find any good results in google aside from the MPI lisp-like language built on top of FurryMUCK.
- 320x200 7y agoA bit tangential, in relation to MUD-like games and Lisp. The original author of co2 (that is to say before it was developed further by OP), has worked on a multi-user interactive fiction with some of the other persons who worked on this NES game. For that he used mzscheme to run a server side virtual world of bots/NPC interacting with the players via a browser/javascript client. You can find some information there: https://archive.bleu255.com/nakedonpluto/about/ https://archive.bleu255.com/nakedonpluto/about/ https://gitorious.org/naked-on-pluto/game-server https://gitorious.org/naked-on-pluto/game-server (cert expired) https://gitorious.org/naked-on-pluto/game-client https://gitorious.org/naked-on-pluto/game-client (cert expired)