3 ms·
That particular set of requirements is not unique to avionics. It’s pretty close in game development. A glitch is way better than a game which crashes in the mi
by Const-me 7y ago
That particular set of requirements is not unique to avionics. It’s pretty close in game development. A glitch is way better than a game which crashes in the middle of gameplay. Especially because many glitches only last a single frame i.e. barely visible.
> It's conceivable to me that different problem domains require different default behavior. (And perhaps, by extension, different programming languages)
Not sure about problem domains, e.g. 3D graphics is the main problem domain in videogames people play for fun, and CT scanners which save lives.
Different projects indeed have different requirements.
Every time you see a programming-related holy war on the internets (exceptions/status codes, static/dynamic typing, unit testing or not, FP/OOP, etc.), you can bet the participants have different types of projects on their background, and these projects needed different tradeoffs. More often than not, what’s good for a web startup aint’t good for Nasa or MS, and vice versa.