4 ms·
My favourite story about a bug in a game is GTA. The police cars were supposed to stop you nicely by braking right in front of you. But a small bug cause the co
by growt 7y ago
My favourite story about a bug in a game is GTA. The police cars were supposed to stop you nicely by braking right in front of you. But a small bug cause the cops to crash into the players car at full speed. End of the story: they decided to keep the psycho cops.
- AdmiralAsshat 7y agoI think maybe a few additional details should be mentioned. 1) GTA was originally envisioned as a racing game.[0] You would race against other players in inner-city settings, but this meant you could end up ramming other cars, running over pedestrians, etc. If that happened too many times, cops would pursue you. 2) The cops were supposed to come out and pursue you if you did too many bad things and, as you said, do it "gently". The bug in the cop AI, however, made them insanely aggressive to the point that they would also hit other cars, run over pedestrians, and cause just as much damage as the player in pursuit of pulling them over. 3) The devs thought the "psycho cops" were so hilarious that they didn't just keep them in--they reoriented the entire game around the concept of causing mayhem (rather than racing). [0] https://www.engadget.com/2011/03/22/race-n-chase-original-gta-design-docs-posted/ https://www.engadget.com/2011/03/22/race-n-chase-original-gt...