2 ms·
> Isn't creating an addictively fun game the goal? If you're making a GaaS, sure. I played Edith Finch twice and had infinitely more joy and fulfillment from t
by xurias 7y ago
> Isn't creating an addictively fun game the goal?
If you're making a GaaS, sure. I played Edith Finch twice and had infinitely more joy and fulfillment from those two playthroughs than I did playing any f2p game. I don't see how trying to make the game addictive would've made it any more enjoyable.