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On one side having a significantly smaller screen to cater to limits app developers quite a bit, so removing the 320px option would be welcomed there. Another
by JansjoFromIkea 7y ago
On one side having a significantly smaller screen to cater to limits app developers quite a bit, so removing the 320px option would be welcomed there.
Another factor is the things that drive a person to spend $500+ on a phone are probably quite far removed from what they actually want from a phone from day to day. A big huge all encompassing screen is gonna outperform something that actually fits in your pocket every time.
- saagarjha 7y ago> On one side having a significantly smaller screen to cater to limits app developers quite a bit, so removing the 320px option would be welcomed there. I develop iOS apps and love my iPhone SE. It's a bit difficult to develop for that screen size, but it's only a little bit of additional effort and I wouldn't give up my phone for that. Plus, even if iPhone SE went away there are new devices with that form factor (for example, the new iPod Touch) that will be supported for quite some time.
- dpflan 7y agoI've noticed this: web apps for mobile and even iOS apps seem to spill over. Is there a tool for helping you to develop for the varying screen sizes? (SE surely is an outlier here, but still, the question stands).
- saagarjha 7y agoHonestly, the biggest one is just using the device regularly: you'll be able to tell what'll work and what won't a lot easier. It's clear when people design an interface for a device they haven't used (even Apple does this for certain apps). Get a physical iPhone SE (they're quite cheap) and use it as a development device. Or even better, use it as your actual device.
- javagram 7y agoIsn’t the SE screen size the same as a 2x assistive size on the larger phone? So by developing apps compatible with the SE, it’s also helping the visually impaired.