3 ms·
Okay, so you do PoW in browser on CPUs - but that's likely much slower than a simple C implementation of the same algorithm and miles slower than a GPU, or wors
by buildzr 7y ago
Okay, so you do PoW in browser on CPUs - but that's likely much slower than a simple C implementation of the same algorithm and miles slower than a GPU, or worse, if it becomes really popular, dedicated ASIC.
Not to mention with the current parameters it barely works on mobile devices so in practice it'd have to be weakened even farther.
If your spam target has any decent value, this simply won't work. Spammers will pay milliseconds while regular users pay minutes.
You could at least try to make some money on this by solving work on a mining pool, but I just can't see it being a good general strategy.
- icebraining 7y ago> miles slower than a GPU With WebGL, a website can run a program (shader) on the GPU [1]. Whether that's a good idea is another issue, but it's already available on current browsers. ASICs would be harder, but supposedly some PoW algorithms are harder to optimize that way. [1] https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/By_example/Hello_GLSL https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/B...
- aabbcc1241 7y ago"When you use our service, you have to pay us some coins or alike" sounds fair