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I don't know any specifically, but the syllabus has required/suggested reading that would probably be a good place to start: Required Text Designing Virtual W
by biggitybones 16y ago
I don't know any specifically, but the syllabus has required/suggested reading that would probably be a good place to start:
Required Text
Designing Virtual Worlds. Richard Bartle.
Character Development and Storytelling for Games. Lee Sheldon.
Suggested Reading
Developing Online Games. Mulligan and Petrovsky.
Massively Multiplayer Game Development. Thor Alexander et al.
Synthetic Worlds. Edward Castronova.
Community Building on the Web. Amy Jo Kim
My Tiny Life: Crime and Passion in a Virtual World. Julian Dibbell
A Theory of Fun. Raph Koster
Flow: The Psychology of Optimal Experience. Mihaly Csikszentmihalyi.
- StavrosK 16y agoGood idea, thank you.